Submitted: August 26, 2009 - 7:22pm
Originally published: August 26, 2009
Last updated: August 26, 2009 - 7:23pm
Originally published: August 26, 2009
Last updated: August 26, 2009 - 7:23pm
Source:
MediaPost
Author:
Laurie Sullivan
Online video games could become the perfect advertising medium to reach overweight, out-of-shape, introverted, aggressive, depressed adults age 35 and older. The Centers for Disease Control and Prevention (CDC) released findings this week suggesting that habits developed in youth appear to follow people into adulthood. The study, based on a 2006 online survey of 552 adults between the ages of 19 and 90 who lived in Seattle/Tacoma and western Washington state, suggests that children and teenage video game players tend to become physically inactive adults with health problems.
Links to Sources
- Login or register to post comments
- Email this page
Related
- Does Addictive Internet Use Restructure the Brain?
- Obesity Ads Too Soft on Fat, Critics Say
- Obese Kids: Time for Media to Act
- Magazine Industry Hooked on Pharma?
- The Health Status and Unique Health Challenges of Rural Older Adults in California
- Study links TV and depression
- More than half of Americans use Internet for health
- Seniors Who Use Internet Could Reap Health Benefits, Studies Show
- Device helps overweight kids cut TV time
- How better location data could mean more-targeted mobile ads
- NIH: Banning Fast Food Ads Will Make Kids Less Fat
- Effort to limit commercials may be revived
- Trying to Find a Cry of Desperation Amid the Facebook Drama
- For 18-34s, Social Media Can Jump-Start TV Viewing
- Project to Get Older Adults onLine
Ratings
Recommendation:
2
Informative:
0
Accuracy:
0
Login to rate this headline.

