Video games take bigger role in education
Teachers trying to get students interested in molecular biology or space now have a new tool -- video games. As more children grow up playing video games, educators are partnering with game developers and scientists to create new interactive experiences for the classroom. A trio of new games were developed to make subjects like world culture, molecular biology and space exploration more accessible and fun for young minds. According to a new "Kids and Gaming 2009" report from The NPD Group, among all children in the United States aged 2-17, 82 percent, or 55.7 million, are currently gamers. Of these gamers, 9.7 million are aged 2-5, representing the smallest segment, while 12.4 million are aged 9-11, making up the largest segment.
Video games take bigger role in education